Complexity: Moderate
It was another lonely, chilly night for the outpost observers. The
stars were shining brightly in the near-twilight sky, but Sgt. Zigg
had no eyes for them. Instead, he was concentrating, worried about
the telefax he had just received.
"Sir, I think you'd better come look at this," called Pvt. Zanichelli.
Zigg did not move.
"Sir?"
Zigg looked up and attempted to cover the concern in his eyes. He
had a feeling...
"Sir, the seismometers are picking up some odd things. I'm not sure,
sir, but it seems that there is a whole lotta something coming our
way...but it's coming from two directions," the private reported.
"Send a drone," replied Zigg, absently. He knew what it would find.
"To which area?" asked Pvt. Kutner.
"What?"
"To which area, sir? We're picking up seismic disturbances to both
the East and West. Where do you want me to send the drone?"
East *and* West. That wasn't in the telefax!
"East," said Zigg. He already had an idea what was coming from the West.
The small drone, no larger than a football, launched. It would be 20
minutes before they would get information relayed back from its sensor
net. The three men waited, nervous. The minutes ticked by slowly, then
a signal came through. Fuzzy at first, but Zanichelli was an ace at
electronics and managed to pull in a clean signal. On the monitor
there could be no mistaking what was being shown.
"Ogre!" exclaimed Zigg under his breath. Two directions? Damn, they
were outflanked!
Then the signal cleared up remarkably for a moment, then burst to a
field of static as the drone was destroyed. It was not one OGRE that
the drone had found. There were several...
OGRE. The very word is enough to give even hardened veterans sweats
and chills. To stop one? A single moderate-sized OGRE requires an
entire company of armour to stand a chance of knocking it out. A
larger OGRE? A battalion. What's the best way to fight an OGRE?
With more OGREs.
Players should be familiar with the DirtSide II rules, and should
look at: http://okapi.andrew.cmu.edu/lerchey/www/DSII/OGRE-DSII.html
for more familiarity of the minor changes that will be used.
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